Re: Staple-less staplers
- To: <domesteading at sculptors dot com>
- Subject: Re: Staple-less staplers
- From: "Emilie Manning" <earlybrd at twcny dot rr dot com>
- Date: Fri, 7 Apr 2000 23:18:31 -0400
- References: <200004080241.TAA09520@bootstrap.sculptors.com>
Now that is cool. I want one. Where do I find it?
----- Original Message -----
From: "Patrick Salsbury" <salsbury at sculptors dot com>
To: <domesteading at bootstrap dot sculptors dot com>
Sent: Friday, April 07, 2000 10:41 PM
Subject: Staple-less staplers
> Ken Turgen showed me a very cool stapler he got last year. I think
> it's of Danish design. It doesn't use staples, but rather cuts a
> small "U" shaped notch in the papers, and bends them through the
> ensuing hole and folds underneath. It's very stylish.
> Chuck says:
> > We need to design a house, mass producible, and attractive
> > enough for people to actually consider buying. "Funny looking
> > wooden igloo" is the most common description of a dome
> > that I've heard...we need to change that.
> > I can see 2 obvious avenues...we might take both. One is to
> > create dome shells which blend in with existing neighborhoods,
> > much as many of the custom built ones do now. The other is
> > to abandon the existing "look" of a house, and literally have the
> > space pod land on your lot. The translucent blueberry iDome
> > mentioned earlier would be a good way to make this happen.
> > Pat's design for a universal dome connector hub is an excellent
> > starting point. And his "drop in" weatherstripped panels would
> > work beautifully. With a little refinement for mass production, they
> > would be perfect. But, again, these are structural components,
> > not a house. At most, they would produce an "unfinished" dome
> > shell, requiring an interior for most "western" consumers. I know
> > very few people who would want to live in an unbroken clear span
> > "enclosure."
> True. And actually, that's an area I want to start doing more
> work on in the modeling. I've been focusing mainly on the external
> structural elements, to get people thinking in terms of a space pod/
> house you can pick up and move. I think that concept is pretty clear
> and firm for people viewing the pages, now.
> So the next step is to start working on interiors, scenes
> with different lighting, etc. This is an excellent way (IMO) to
> convey the feeling of what it might be like to be *in* those spaces.
> Filling it with couches and stereo systems & human-scale items will
> convey much more of the internal feel.
> Has anyone else started playing with POV-Ray or Moray? Those
> are the freeware & shareware pieces of software I'm using for the
> house renderings, and if anyone else has started playing with them,
> we can begin to share models and work on different elements.
> There are links to the software on the autonomous house page:
> We could even start up a new discussion list for people who
> want to do work in graphics and visualization, as a place to share
> ideas, models, files, etc.
> Actually, sharing files through email is the wrong vector to
> use. But we have at our disposal a website, and FTP server, a CVS
> server (Concurrent Versioning System - A way to have multiple people
> all share files and make sure that everyone is kept up to date even
> while everyone is editing the files in different places.) and a quite
> fast T1 line to make it all fly.
> I'm actually interested in starting up a couple of new lists,
> based on topics that have flown around here for a while. I'll post
> more on that when they're ready.
> If you're interested in getting in on some graphics &
> modelling, and have access to a Windows system, get Moray and play
> with it. POV-Ray works on Windows, Unix, Linux, and probably Mac (I'm
> not sure.) Moray is just one modeler that works well with POV.
> > I think we need to do something similar...I know there are very
> > sophisticated pre-manufactured houses out there. We'd
> > probably be competing directly with them...and they've got 50+
> > years of experience in manufacturing homes that people want
> > to buy. My guess is that for this venture to succeed, we need
> > to abandon "traditional" design and do something entirely
> > different.
> > Who has a talent for interior layouts and preferably modular
> > design? I know it's not me!
> > -- Chuck Knight
> Anyone who even has an interest in this should start looking
> at the modeling software out there. You don't even need to reinvent
> the wheel. There are literally thousands of models out there that
> others have built, which are free to use. You can just import those
> into your modeler and go. These let you explore and experiment with
> placement, colors, lighting, etc.
> A good place to start is http://www.3dcafe.com/
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